using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("BattleNetClient")]
	public class BattleNetClient : MonoClass
	{
		public static bool needsToRun => MonoClass.smethod_14<bool>(TritonHs.MainAssemblyPath, "", "BattleNetClient", "get_needsToRun", Array.Empty<object>());

		public static bool usedOnThisPlatform => MonoClass.smethod_14<bool>(TritonHs.MainAssemblyPath, "", "BattleNetClient", "get_usedOnThisPlatform", Array.Empty<object>());

		public static bool launchedHearthstone => MonoClass.smethod_14<bool>(TritonHs.MainAssemblyPath, "", "BattleNetClient", "get_launchedHearthstone", Array.Empty<object>());

		public BattleNetClient(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BattleNetClient(IntPtr address)
			: this(address, "BattleNetClient")
		{
		}

		public static void quitHearthstoneAndRun()
		{
			MonoClass.smethod_17(TritonHs.MainAssemblyPath, "", "BattleNetClient", "quitHearthstoneAndRun");
		}
	}
}
